Monday, December 28, 2020

PS5 in india




The next generation of PlayStation is finally here with the arrival of the PS5. This generation, it seems like Sony is sticking with the approach that made the PS4 so successful: sell consoles that can play first-party games from Sony’s storied franchises, and supplement that lineup with great third-party titles, too. You should expect to see better graphics in your games, and the PS5 will also support high refresh rates, which should make games feel smoother (if you have a display that supports those refresh rates). Plus, the PS5’s custom SSD promises to offer such a leap forward in loading speeds that it could change the way games are designed.

 

We’ve already reviewed the PS5, and it turns out that the console is pretty good. Its new controller is amazing, games load quickly, and the console has a more streamlined user interface than the PS4. We felt that it left a great first impression — even if there aren’t a lot of actual next-generation games to play just yet.

Microsoft also has a powerful console in the Xbox Series X, which promises better graphics and faster loading times, and it’s also selling the somewhat lower-powered Xbox Series S. The company continues to make Xbox Game Pass, its Netflix-like game subscription service, one of the best deals in gaming, and it doesn’t mind whether you play its games on an Xbox or a PC. And while the PS5 will play most PS4 titles, the new Xbox consoles boast backwards compatibility with not only Xbox One but also many Xbox 360 titles and some OG Xbox games as well.

We’ll have to wait and see which console proves to be the better buy in the long run. But if you want to learn more about what the PS5 offers right now, here’s everything we know.

There are actually two PS5 consoles, but they’re largely the same

Like Microsoft, Sony is actually selling two versions of its upcoming next-generation console. For $499.99, you can buy a PS5 with a 4K Blu-ray drive. But for $100 less, at $399.99, you can buy the Digital Edition PS5 (which also looks noticeably thinner than its more expensive sibling). Unlike Microsoft, the only thing that differentiates those two versions is which console has a disc drive and how much each one costs.

The PS5 is powered by a custom eight-core AMD Zen 2 CPU and a custom AMD Radeon RDNA 2-based GPU that will provide 10.28 teraflops of raw graphical power. The console also uses variable frequencies on both the PS5’s CPU and GPU, which could theoretically push the graphics to run slightly faster than normal when the CPU isn’t running at peak. Though it sounds like the difference is minimal based on this technical presentation And that game-changing SSD I mentioned earlier? It has 825GB of storage and 5.5GB/s of throughput — which could be fast enough to let game developers build levels without things like elevator rides or winding corridors that actually mask levels loading in the background. Just look at how much faster PS5 games loaded than their PS4 versions in our testing:PS5 load time

you should know, though, that some of that 825GB of storage space is used up by system data, though, meaning that you actually have 667.2GB of usage space. And the ever-growing size of games means that you might fill up that usable space quickly. Call of Duty: Black Ops Cold War takes up 133GB, for example, which is nearly 20 percent of the console’s available storage.

If you want to expand the PS5’s storage, you won’t be able to at launch, but at some point in the future, you’ll be able to slot in a Sony-certified M.2 SSD. We’re not exactly sure when that those SSDs might become available. Back in March, PS5 lead system architect Mark Cerny said the SSD certifications will likely happen “a bit past” the console’s launch.

The Xbox Series X will also have a custom SSD, one with 1TB of NVMe storage (of which 802GB is usable) but a lesser throughput of 2.4GB/s. That could wind up meaning the Xbox Series X has slower loading times than the PS5 in practice, but it depends on a variety of factors

.

 GTA 6 might not have been announced, but with the success of GTA Online and previous GTA installments, you know Rockstar already has something planned for the sixth Grand Theft Auto game. 

Right now we only have hunches and the rumor mill to rely on, and Rockstar teasing fans with the official Rockstar Support account is telling us to "stay tuned" for GTA 6 updates on Twitter.

According to a Kotaku report, "a new entry in the Grand Theft Auto series," is early in development as of April 2020. That report also suggested we can expect to see a smaller launch, with the game expanded through updates in the manner of an MMO or GTA Online. 

The development timing means expecting the game to be a PS5 and Xbox Series X title is a sure bet, and the release of a remastered GTA 5 for PS5 in 2021 suggests we could be waiting till at least 2022 for GTA 6. 

Keep reading for all the tea on the rumors circulating around on the internet, which we've paired with some particularly enthusiastic theories from the GamesRadar team. To satiate your appetites, below you'll find everything we know about GTA 6, from how many playable characters it might have to pote

ntial locations, thanks to a flood of information from an alleged GTA 6 Project Americas leak. Get reading!

Take all this information with a pinch of salt - make that two pinches, actually, since the game is reportedly very early in development - but the latest alleged GTA 6 leak comes from Reddit. User JackOLantern1982 relayed a grand total of 23 details about Rockstar's upcoming game. As well as confirming that it's in development, they say that its codename is Project Americas as the game will take place over multiple countries: namely, Brazil in a fictional city based on Rio de Janeiro and Vice City in the US. Heavily influenced by Netflix's Narcos (which is a phenomenal series about the origins of the cocaine trade), you can find the information from JackOLantern1982 below, edited for clarity, along with details from a separate potential leak on Fireden

  • The next GTA title has been in development since 2012, but production didn't begin properly until 2015, but even then the team was focusing more on Red Dead Redemption 2. 

  • It's another Rockstar Worldwide Production.

  • Codename is PROJECT AMERICAS.

  • Set in both Vice City and a new fictional location based on Rio de Janeiro.

  • Some linear missions take place in Liberty City, but it isn't an open world (think Ludendorff in GTA 5).

  • Game will balance realism and arcade and it won't be as realistic as Red Dead Redemption 2.

  • One playable protagonist: male, not female, despite supposed leaks.

  • Set in 1970s-1980s.

  • You play as an up and coming drug lord-wannabe named "Ricardo". Another key character called “Kacey” is a part of the narrative. You start off as a grunt doing runs as a cocaine smuggler from Vice City to the new large South American area before making connections with big time drug lords and making your way up. Multiple cities.

  • There will also be a giant prison which will play a part in the game.

  • Will feature a 'chapter' system similar to a Tarantino flick or Red Dead Redemption 2.

  • Weather is a heavy focus (hurricanes, floods, etc).

  • Buildings change over the eras, vehicles too. So older, rare classic cars get more expensive as time progresses etc. Full economy.

  • Heavily inspired by Netflix's Narcos.

  • They want to have an incredible 70s/80s soundtrack.



  • A younger Martin Madrazo will make an appearance as will his father who is a big drug lord at the time. You do some missions for the Madrazo family involving hits on other gangs.

  • Drug empire building is a mechanic similar to Vice City Stories but bigger. Think the GTA Online system and dial it up to 10.

  • You can only have weapons on your person. No arsenal in your back pocket, like Red Dead Redemption 2.

  • Your personal vehicle will be like your horse saddle in Red Dead Redemption 2. All your equipment is stored in the trunk. You also store your body armour in the car. If you wear it, it appears, no longer just an invisible thing.

  • There will be tons of subtitle reading. Think Max Payne 3 amounts, very immersive, like watching an episode of Narcos. Whenever you're in South America, don't expect to hear much English. Vice City however is a mix of everything, but mostly English.

  • Last bit of narrative info, it will discuss topics such as HIV and the immigration crisis of the time. A fictional version of Fidel Castro etc.

  • Next-gen only, not PS4 or Xbox One [aka PS5 and Xbox Project Scarlett].

  • GTA 6 is now their primary focus, alongside another title (which might be Bully 2).

  • Game is still in Pre-Alpha so names, locations, details could and probably will change.

  • No ETA on a release date.

And here's the leaks from Fireden, edited for clarity too:

  • The game is set in modern-day Liberty City.

  • The beginning of the game is reminiscent of The Wire.

  • Police officers are trying to crack down on a gang/drug ring based around a nightclub.

  • There are four main characters, two police and two gang members.

  • The plot then twists and goes to upstate New York, where it becomes more crime noir, think Ozark and Breaking Bad.

  • It will have twice the amount of dialogue as GTA 5 and a really crazy plot twist.

  • The main storyline splits after a while, the criminal side has sort of a sandbox build-a-crime-empire thing (Fallout 4 meets the Sims), while the police side is more of a traditional action game with a little twist of LA Noire

 

Listen below for an in-depth discussion about GTA 6 from the @GTAVoclock team, who accurately predicted large elements of GTA 5 back in 2012. The conversation from the 42m 42s mark about a 'deeper' vision for open worlds is especially relevant in light of Rockstar's recently confirmed plans for Red Dead Redemption 2.

What has Rockstar said about GTA 6 on the record?

Rockstar North’s former President teased the next series entry back in 2013 in a four-part interview with Develop magazine, which got the online rumour mill started:

“We don’t know what GTA 6 will be, but we’ve got some ideas,” said Benzies in the interview. “We’ve got about 45 years’ worth of ideas we want to do. We’ll pick the right ones. It comes from the idea first. Where it is going to be set is the first question. That then defines the missions; you’re doing different things in LA than in New York or Miami. The map and story get worked up together, and the story is a basic flow of how it works out so you can layer the mission in."

Of course, Benzies didn’t give much away about what form GTA 6 will take and recently left Rockstar North in fairly acrimonious circumstances. However, it’s unlikely that Rockstar will rip up the GTA series’ tried-and-tested development process, where building a world comes first with characters and structures layered on top. GTA 5 was created by 1000+ developers based across studios worldwide, so it’d be a brave move to change the template. In fact, it’s probable the location is already set: we spoke to a software provider at E3 2015, speaking under discretion, who suggested work on GTA 6 was already well underway.

How the Fermi Problem might help us make more educated predictions

Truthfully, nobody outside Rockstar North and their cast-iron NDAs knows anything about GTA6, but using historical precedents and an estimation technique called the Fermi problem, we can establish a more credible outline. What’s the Fermi problem? The term was recently popularised in the book Superforecasting, prefaced by the question:

How many piano tuners are in Chicago?

Without google searching for the answer, it doesn’t sound like the sort of thing anyone would know by heart – but your approach to tackling the question, reveals a lot about the potential accuracy of the prediction.

 

3 comments:

PS5 in india

T he The next generation of PlayStation is finally here with the arrival of the PS5. This generation, it seems like Sony is sticking wit...